
Sales of PlayStation 3 exclusive first person shooter Killzone 2 have exceeded 1 million units worldwide, according to a statement from Sony.
As part of its response to yesterday’s March NPD sales figures, the company stated that the game, “has garnered the biggest initial success at retail of any first party PS3 title to date, and will continue to drive incentive for hardware sales throughout the year."
The company had previously indicated that the game had become the fastest Sony-published title in the U.S. to reach 500,000 unit sales. Released on February 27th, Killzone 2 has so far remained in the U.S. top 10 for two consecutive months.
Sony also claimed that “approximately one in every three PlayStation 3 titles achieve Metacritic scores of 80 or higher, which affirms PlayStation's proven track record in delivering rich and relevant entertainment content."
In the company’s more general response to the NPD results yesterday, Sony Computer Entertainment America director of corporate communications Patrick Seybold largely ignored the console’s continued sub-par hardware sales and concentrated on other software successes, such as MLB ’09: The Show.
source: http://www.gamasutra.com/php-bin/news_index.php?story=23253
As part of its response to yesterday’s March NPD sales figures, the company stated that the game, “has garnered the biggest initial success at retail of any first party PS3 title to date, and will continue to drive incentive for hardware sales throughout the year."
The company had previously indicated that the game had become the fastest Sony-published title in the U.S. to reach 500,000 unit sales. Released on February 27th, Killzone 2 has so far remained in the U.S. top 10 for two consecutive months.
Sony also claimed that “approximately one in every three PlayStation 3 titles achieve Metacritic scores of 80 or higher, which affirms PlayStation's proven track record in delivering rich and relevant entertainment content."
In the company’s more general response to the NPD results yesterday, Sony Computer Entertainment America director of corporate communications Patrick Seybold largely ignored the console’s continued sub-par hardware sales and concentrated on other software successes, such as MLB ’09: The Show.
source: http://www.gamasutra.com/php-bin/news_index.php?story=23253

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